The World at War: Europe

The World at War: Europe covers the WWII in the European theatre.

Situation: At the printer

General Information:

  • Players: 1 to 3
  • Period: WWII
  • Complexity: Medium
  • Solitary Playability: Medium
  • Language: English
  • Time scale: 1 Turn = 3 months
  • Unit scale: 1 cube = 1 Army or Corps
  • Recommended age: 14+

Components:

  • Mounted map 610×610 mm
  • Game manual (24pages)
  • Game Playbook (24 pages)
  • 6 dices (six sided)
  • 1 Dice (10 sided)
  • 6 Great Power Cards
  • 200+ counters
  • Dozens of wooden cubes
  • 2 Player Aid Cards

Credits:

  • Designer: Gonzalo Santacruz
  • Art: Gonzalo Santacruz, Lidia Santacruz

In The World at War:Europe the players do not move counters over the map, but they move wooden cubes. The only one counters present in the game are the air fleets, the fortifications and other markers used to manage countries resources, research, diplomacy, factories, convoys or certain actions in the game.

The game is a medium complexity game covering much of the interesting aspects of this campaign such as: Blitzkrieg, historical (or not) diplomatic pacts, strategic warfare, industrial improvement, technological advances…

The game map is divided in areas and sea zones. Unit movement happens within those areas. Ground units are represented by wooden cubes and they are more or less equivalent to Corps or Armies depending of the country, navy fleets by wooden disks and air fleets as counters.

Click here to see the map

Most of the countries can enter in play except Sweeden and Switzerland. There are Major Powers represented in the game (Germany, Italy, USSR, USA, UK and France) and also Minor Powers which could participate in the war in one or the other side but it is not predetermined. Diplomacy and player decisions can change History.

Most of the game mechanics are centered on different actions that are available for the Major Powers. Available actions will vary during the game increasing or decreasing. The number of available actions that a Major Power has represent it’s capability to perform offensives, build  armies, invest in technological advances or in industrial improvements.

Most game mechanics are solved with different dice. D3 and d10 are used in the game.

Other important aspects in the game like hidden Diplomacy actions or purchasable events add a lot of strategical options to the game and also lot of replayability.

The rules are short and easy to learn, so this game will be good for beginners but also interesting for wargame ‘grognards’.

Click here to download the rules

Pre-Order is still available at reduced price (65€) in our Gamefound page

TWaW: Europe project page at Gamefound

Stay tuned to the news here and in the following forums

TWaW:Europe page at Consimworld Forum

TWaW:Europe page at Boardgame Geek

TWaW: Europe page at Kickstarter

Europe at War has been in September ’18 at the OPEN DE PARIS DES JEUX D’HISTOIRE

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